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CASE X

Narrative Designer

This is a short game, or experience, created in two days for the Jamming Assembly 2020 game jam. The themes were "Border/Boundary" and "One Life".

I joined a team of seven people I didn't know. We chose to make an investigation game without text. All the story needed to be understood thanks to the animations and sound design alone.

It was a challenge for me because I had to detail the entire plot for my teammates, but none of these details are spelled out in the game itself.

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It was thrilling to work on this project. I did research on symbols to inspire our artists, I wrote both the story of the game and the game design document.

If you want to experience the game for yourself, you can click the picture on the left!

Be mindful of yourself, the sounds and visuals can be disturbing, and some of the story's themes can evoke physical abuse and suicidal thoughts.

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