I'M SAM WESOLEK
NARRATIVE DESIGNER
FULL GARBAGE ALCHEMIST
Game Designer
This is a French puzzle game created, in three days, during the 15th game jam organized by the Game Dev Party Association at Lyon.
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The GameJam theme was "zero waste". This led me to the idea of a puzzle game where chemical reactions create waste. The player needs to create the right object without waste remaining on his chemical atelier.
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You can click on the grimoire to play it!
Thanks to our team, the game evolved into a funny heroic-fantasy world where the player is an alchemist.
I had the chance to work with a more experienced Game Designer and learned a lot thanks to them. We wrote the game mechanics and puzzles together and I wrote the little story of the game.
Here are some documents that might interest you :
- The list of potions, written by Nicolas (co-game designer) and me.
- The various potions' tables, written by Nicolas and me.
- The puzzles list, written by Nicolas and me.
- The scenario and the advice you can find in game, written by me.
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These are game jam documents, that was the first game design and narrative documents I wrote or partly wrote for the creation of a video game.